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omUIKeyboard.h

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00001 
00002 // This code is part of the MaiaProject free software
00003 //
00004 // Keyboard and Mouse Emulator - Virtual keyboard Engine
00005 //
00006 // Copyright (c) 2002-2003 Luca Clivio <luca.clivio@maiaproject.org>
00007 // Tel. +39-347-2538040
00008 // via B.Croce 2, 20037 Paderno Dugnano (Milano) - Italy
00009 //
00010 // Developers:
00011 //    Simone Mangano <simone.mangano@maiaproject.org>
00012 //    Andrea Tosato  <andrea.tosato@maiaproject.org>
00013 //
00014 //  -----------------------------------------------------------------------------
00015 //  This program is free software; This program is free software; 
00016 //  you can redistribute it and/or modify it under the terms of the 
00017 //  GNU General Public License as published by the Free Software Foundation; 
00018 //  either version 2 of the License, or (at your option) any later version.
00019 //  but WITHOUT ANY WARRANTY; without even the implied warranty of                              
00020 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                                
00021 //  GNU General Public License for more details.                                                
00022 //  You should have received a copy of the GNU General Public License                           
00023 //  along with this program; if not, write to the Free Software                                 
00024 //  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                                   
00026 
00027 #ifndef _omUIKeyboard_
00028 #define _omUIKeyboard_
00029 
00030 #include <openmaia/omObject.h>
00031 #include <openmaia/omUIApplication.h>
00032 #include <openmaia/omUIOptions.h>
00033 #include <openmaia/omUITreeNode.h>
00034 #include <openmaia/omXMLParameters.h>
00035 #include <openmaia/omXMLParser.h>
00036 #include <openmaia/omUIButton.h>
00037 
00038 
00039 #include <wx/wx.h>
00040 
00041 
00050 class omUIKeyboard: public omXMLParser {
00051   protected:
00052   
00053   omUITreeNode *rootNode;   // Root of the buttons tree
00054   omUITreeNode *currentNode ;  // Current Node marked
00055 
00056   omUIOptions *opts;
00057   bool active ;    // true if the keyboard is active and the events will be passed to the tree
00058   
00059 
00060  public:  
00061   omUIKeyboard() ;  // constructor
00062   virtual void Init() ;
00063   virtual void Reload();
00064   void Show() ;  // show the keyboard
00065   bool IsYourWindow( void *) ;  // check if window is one of leafs
00066   virtual void LoadKeyboard(wxString ) ;
00067   virtual void Action() ;
00068   virtual void Tick() ;
00069   virtual void RepaintKeyboard();
00070 
00071 
00072 } ;
00073 
00074 
00075 #endif // _omUIKeyboard_