00001 00002 // This code is part of the MaiaProject free software 00003 // 00004 // Keyboard and Mouse Emulator - Virtual keyboard Engine 00005 // 00006 // Copyright (c) 2002-2003 Luca Clivio <luca.clivio@maiaproject.org> 00007 // Tel. +39-347-2538040 00008 // via B.Croce 2, 20037 Paderno Dugnano (Milano) - Italy 00009 // 00010 // Developers: 00011 // Simone Mangano <simone.mangano@maiaproject.org> 00012 // Andrea Tosato <andrea.tosato@maiaproject.org> 00013 // 00014 // ----------------------------------------------------------------------------- 00015 // This program is free software; This program is free software; 00016 // you can redistribute it and/or modify it under the terms of the 00017 // GNU General Public License as published by the Free Software Foundation; 00018 // either version 2 of the License, or (at your option) any later version. 00019 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00020 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00021 // GNU General Public License for more details. 00022 // You should have received a copy of the GNU General Public License 00023 // along with this program; if not, write to the Free Software 00024 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00026 00027 #ifndef _omUIKeyboard_ 00028 #define _omUIKeyboard_ 00029 00030 #include <openmaia/omObject.h> 00031 #include <openmaia/omUIApplication.h> 00032 #include <openmaia/omUIOptions.h> 00033 #include <openmaia/omUITreeNode.h> 00034 #include <openmaia/omXMLParameters.h> 00035 #include <openmaia/omXMLParser.h> 00036 #include <openmaia/omUIButton.h> 00037 00038 00039 #include <wx/wx.h> 00040 00041 00050 class omUIKeyboard: public omXMLParser { 00051 protected: 00052 00053 omUITreeNode *rootNode; // Root of the buttons tree 00054 omUITreeNode *currentNode ; // Current Node marked 00055 00056 omUIOptions *opts; 00057 bool active ; // true if the keyboard is active and the events will be passed to the tree 00058 00059 00060 public: 00061 omUIKeyboard() ; // constructor 00062 virtual void Init() ; 00063 virtual void Reload(); 00064 void Show() ; // show the keyboard 00065 bool IsYourWindow( void *) ; // check if window is one of leafs 00066 virtual void LoadKeyboard(wxString ) ; 00067 virtual void Action() ; 00068 virtual void Tick() ; 00069 virtual void RepaintKeyboard(); 00070 00071 00072 } ; 00073 00074 00075 #endif // _omUIKeyboard_
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