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openmaiaServer.h

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00001 
00002 // This code is part of the MaiaProject free software
00003 //
00004 // Keyboard and Mouse Emulator - Virtual keyboard Engine
00005 //
00006 // Copyright (c) 2002-2003 Luca Clivio <luca.clivio@maiaproject.org>
00007 // Tel. +39-347-2538040
00008 // via B.Croce 2, 20037 Paderno Dugnano (Milano) - Italy
00009 //
00010 // Developers:
00011 //    Simone Mangano <simone.mangano@maiaproject.org>
00012 //    Andrea Tosato  <andrea.tosato@maiaproject.org>
00013 //
00014 //  -----------------------------------------------------------------------------
00015 //  This program is free software; This program is free software; 
00016 //  you can redistribute it and/or modify it under the terms of the 
00017 //  GNU General Public License as published by the Free Software Foundation; 
00018 //  either version 2 of the License, or (at your option) any later version.
00019 //  but WITHOUT ANY WARRANTY; without even the implied warranty of                              
00020 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                                
00021 //  GNU General Public License for more details.                                                
00022 //  You should have received a copy of the GNU General Public License                           
00023 //  along with this program; if not, write to the Free Software                                 
00024 //  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                                   
00026 
00027 
00028 #ifndef _openmaiaServer_
00029 #define _openmaiaServer_
00030 
00031 class openmaiaConnectedAgent;
00032 
00033 
00034 #include "openmaiaConstants.h"
00035 #include "openmaiaConnectedAgent.h"
00036 
00037 
00038 #include <stdio.h>     /* for printf */
00039 #include <stdlib.h>    /* for exit */
00040 #include <getopt.h>
00041 
00042 #include <wx/wx.h>
00043 #include <wx/socket.h>
00044 #include <wx/hashmap.h>
00045 
00046 #include <openmaia/libopenmaia.h>
00047 
00048 #include <vector>
00049 
00057 class openmaiaServer: public wxEvtHandler
00058 {
00059  public:
00060   openmaiaServer();
00061   void AgentMessage(wxString, int, omTCPMessage) ;
00062 
00063   DECLARE_EVENT_TABLE()
00064 
00065  private:
00066   int nagents ;
00067   wxSocketServer *server ;
00068   
00069   std::vector<wxString> agentKeys;
00070   WX_DECLARE_STRING_HASH_MAP(openmaiaConnectedAgent*, SocketMap);
00071   SocketMap agentsMap;
00072 
00073   void OnServerEvent(wxSocketEvent );
00074   void OnSocketEvent(wxSocketEvent );
00075   
00076 
00077   
00078   
00079 } ;
00080 
00081 
00082 #endif  // _openmaiaServer_