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omUIObjects.h

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00001 
00002 // This code is part of the MaiaProject free software
00003 //
00004 // Keyboard and Mouse Emulator - Virtual keyboard Engine
00005 //
00006 // Copyright (c) 2002-2003 Luca Clivio <luca.clivio@maiaproject.org>
00007 // Tel. +39-347-2538040
00008 // via B.Croce 2, 20037 Paderno Dugnano (Milano) - Italy
00009 //
00010 // Developers:
00011 //    Simone Mangano <simone.mangano@maiaproject.org>
00012 //    Andrea Tosato  <andrea.tosato@maiaproject.org>
00013 //
00014 //  -----------------------------------------------------------------------------
00015 //  This program is free software; This program is free software; 
00016 //  you can redistribute it and/or modify it under the terms of the 
00017 //  GNU General Public License as published by the Free Software Foundation; 
00018 //  either version 2 of the License, or (at your option) any later version.
00019 //  but WITHOUT ANY WARRANTY; without even the implied warranty of                              
00020 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                                
00021 //  GNU General Public License for more details.                                                
00022 //  You should have received a copy of the GNU General Public License                           
00023 //  along with this program; if not, write to the Free Software                                 
00024 //  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                                   
00026 
00027 #ifndef _omUIObjects_
00028 #define _omUIObjects_
00029 
00030 #include <openmaia/omObject.h>
00031 
00032 #include <iostream>
00033 
00045 class omUIObjects
00046 {
00047  public:
00048   // public application variables
00049   omObject *focusChecker ;  
00050   omObject *keyboard ;             
00051   omObject *options;                
00052   omObject *actionsQueue;               
00053   omObject *commandParser ;               
00054   omObject *connector;               
00055 
00056   // public runtime variables
00057   omObject *lastEventWindow;         
00058 
00059   // public methods
00060   omUIObjects();
00061   void Init() ;
00062   void StartAllTimers() ;
00063   void StopAllTimers() ;
00064   void Reload();
00065 } ;
00066 
00067 #endif // _omUIObjects_