00001 00002 // This code is part of the MaiaProject free software 00003 // 00004 // Keyboard and Mouse Emulator - Virtual keyboard Engine 00005 // 00006 // Copyright (c) 2002-2003 Luca Clivio <luca.clivio@maiaproject.org> 00007 // Tel. +39-347-2538040 00008 // via B.Croce 2, 20037 Paderno Dugnano (Milano) - Italy 00009 // 00010 // Developers: 00011 // Simone Mangano <simone.mangano@maiaproject.org> 00012 // Andrea Tosato <andrea.tosato@maiaproject.org> 00013 // 00014 // ----------------------------------------------------------------------------- 00015 // This program is free software; This program is free software; 00016 // you can redistribute it and/or modify it under the terms of the 00017 // GNU General Public License as published by the Free Software Foundation; 00018 // either version 2 of the License, or (at your option) any later version. 00019 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00020 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00021 // GNU General Public License for more details. 00022 // You should have received a copy of the GNU General Public License 00023 // along with this program; if not, write to the Free Software 00024 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00026 00027 00028 #ifndef _maiaButton_ 00029 #define _maiaButton_ 00030 00031 #include <wx/wx.h> 00032 #include <string> 00033 00034 #include <openmaia/libopenmaia.h> 00035 #include <openmaia/libopenmaiaui.h> 00036 00037 00038 #include "maiaButtonData.h" 00039 00056 class maiaButton: public omUIButton { 00057 00058 private: 00059 // private variables 00060 int normalIndex, selIndex, scanIndex ; 00061 int scanSoundIndex, selSoundIndex ; 00062 bool haveScanSound, haveSelSound ; 00063 maiaButtonData *buttonData ; 00064 00065 bool isCurrent ; 00066 00067 void RenderPushButton() ; 00068 void SendSimulation() ; 00069 00070 00071 DECLARE_EVENT_TABLE() 00072 00073 public: 00074 maiaButton( wxWindow *, bool, maiaButtonData *) ; 00075 00076 00077 void Show() ; 00078 00079 void Clean(); // paint the normal button 00080 void Select(); // make the button selected 00081 void Scan(); // make the button scanned 00082 void OnClick(); //implement virtual funtion of the super 00083 void OnFocus() ; // implement virual on focus function of the super 00084 00085 void PaintDefaultPicture() ; // call the Clean() method 00086 void LightOn() ; // call the Scan() method, used in the automatic scan mode 00087 void LightOnSingle() ; // call the Scan() method, used in the automatic scan mode 00088 void LightOff() ; // call the Clean() method, used in the automatic scan mode 00089 void Execute() ; // inser command code in the queue, used in automatic scan mode 00090 void SetCurrent(); // set this node as the current 00091 void ResetCurrent() ; // reset this not as the current 00092 00093 } ; 00094 00095 00096 #endif // _maiaButton_ 00097
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